When you play board games with your dc (Chutes and Ladders, Candyland, etc.) do you try to get them to play by the rules? Or do you allow it to just be a free for all?
This will sound really silly, but I'm wondering if other parents have thought about this. Like when playing Chutes and Ladders, do you try to enforce that you go UP the ladder and DOWN the chutes? Or do you just let them do whatever they want?
Or like in Candyland - he just wants to go to the Candy spaces, so will pick through the deck to find those cards.
On one hand I don't really care if that's what he wants to do, but then I think that maybe I should be reinforcing the correct way to play the game. Right now I tend towards trying to teach him the correct way, but not forcing the issue too much. But then I think that teaching the whole concept of winning is probably best left until as late as possible, so why even bother?
And am I the only uptight parent who finds it really irritating to play a totally free for all game?
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This will sound really silly, but I'm wondering if other parents have thought about this. Like when playing Chutes and Ladders, do you try to enforce that you go UP the ladder and DOWN the chutes? Or do you just let them do whatever they want?
Or like in Candyland - he just wants to go to the Candy spaces, so will pick through the deck to find those cards.
On one hand I don't really care if that's what he wants to do, but then I think that maybe I should be reinforcing the correct way to play the game. Right now I tend towards trying to teach him the correct way, but not forcing the issue too much. But then I think that teaching the whole concept of winning is probably best left until as late as possible, so why even bother?
And am I the only uptight parent who finds it really irritating to play a totally free for all game?
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I don't know, though.



Seriously, otherwise Candyland can take an hour :LOL
) I really don't enjoy playing games with people who are out for blood, so I've made a point of not even *mentioning winning to DS. I never talk about who is ahead, who is behind, or even use the words "win" and "lose." Often after one of us "finishes" Candyland, DS will ask to keep going till the others have "finished," too. So far this has worked to keep even traditional, competitive games fun for everyone.