Managing in app purchases is a problem. Stories of children spending lots of money (at times unknowingly) playing their favorite mobile games are hard to miss.
I believe a great solution for this problem is a safe, easy-to-use wish list for virtual goods, providing parents and grandparents a way to connect with young gamers.
Players of mobile/tablet games can add in-game items they want to a list. Family members can gift the selected goods as a way to celebrate, reward good behavior, or simply say “you’re awesome”. I’m envisioning this solution as a gift store for virtual goods.
What do you think of the idea?
Thanks for welcoming me to the forum!
My older kids are only 6 and 9, but even they see the trickery behind in app purchases (for the most part). We do subscribe to Farfaria and we all love it.
Thanks for the reply. Yes, I have found turning off in app purchases works best.
I noticed that Farfaria (http://www.farfaria.com/gifts/new) has the option to gift content to young app users. Do you think that family members (e.g.grandparents) would like to gift virtual goods for other games/apps that children are playing?
It would be neat to send the young family members in my family in-game content - this could provide a nice way to connect.
Yes, I have similar thoughts. It would be nice if my parents could give an in-app item. Perhaps once an item is gifted a message could appear in app from the gift sender, e.g. "I think you are awesome. Here are a items for your game. Much love, Grandma."
Bridging the gap between generations would be awesome.
Thanks for being part of tech brainstorming. I find technology and its use in families really interesting.
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